I always love characters who just happen to have what they need at any given time to get out of a strange situation. Let’s make that happen in DnD.
You might not be the smartest one in the room, but you are the most prepared. When you gain this feat, spend 50 gp and gain the following:
- Increase your Wisdom or Intelligence score by 1, to a maximum of 20.
- You gain a collection of random “stuff” these might range from iron chopsticks, bent forks, broken swords, and other items. These items can not be used in combat, but you can use them to solve other problems. If you are in a situation where you need a random, non-magical item that is not listed on your sheet, you can make a Intelligence or Wisdom saving throw DC 10. On a success, you find an equivalent item that will suit your needs for this problem at hand. These could be using iron chopsticks at pitons for a climb, a bent fork as working thieves tools, or even a broken sword hilt as a hammer.