Daily Punch 12-22-14 Gravity Spell for DnD 5e

I had a dream about walking on the ceiling.  Maybe I should stop watching bad 80’s music videos before bed….  But, this spell came out of that!



1st level Transmutation

Casting Time: 1 action

Range: one target in 60 ft., must way less then 1 ton at normal gravity

Components: V, S, M (a piece of lead and a glass of air)

Duration:concentration, up to 1 hour

You alter the attraction of another or an object  to the ground.  You can either make a creature more attracted to the ground or less.  This choice is chosen at the time of casting and can not be changed.  If you make the creature or object more attracted to the ground, it moves at 1/2 speed, weights twice as much, makes all jump, acrobatics, and swim checks with disadvantage, but makes all climb checks and checks to avoid being moved without wanting to with advantage (it climbs at the normal half its regular speed).  If you make the creature less attracted to the ground, it moves at 1 1/2 is land speed, weight half as much it usually does, makes all jump, acrobatics, and swim checks with advantage, but makes all climb and checks to avoid being moved with disadvantage.

Casting at higher level: For every level cast above one add one ton to the maximum weight of the target, and add one target to the spell.




Daily Punch 12-5-14 Chosen of the Master feat for DnD 5e

Ok, how about one more DnD 5e feat to round out the week?  This one for the Warlock


Chosen of the Master

You are the masters favorite.  Either because it expects more from you or you have prevent yourself before.  Just don’t slip up.  Gain the following benefits:

  • Increase your charisma by 1 to a maximum of 20
  • Gain one extra spell slot if you are a warlock.



Daily Punch 12-4-14 Holy Touch Feat for DnD 5e

I’m working my way through all the classes, and now I think the paladin needs some extra.  How about a feat to help with lay on hands?


Holy Touch

You have been touched by your god, and that flows through you to others.  Double the total amount of hit points you can restore each day by Lay On Hands.


Thoughts?  Should that be triple? What do you think is appropriate for a paladin?

Daily Punch 12-2-14 Natural Motivator feat for DnD 5e

I’ve been making feats for each other class, let’s keep this going now for bards!


Natural Motivator

You are a natural speaker, and you can motivate your fellows well.  Gain the following benefits:

  • Increase your song of rest by one step.  A d6 becomes a d8.  When your dice would increase past d12, you dice become 2d8.
  • Increase your bardic inspiration by one step.  Follow the above rules for increasing your dice.



Daily Punch 11-25-14 Martial Training feat for DnD 5e

I liked the feats that gave you a splash of another class’ powers in Dungeons and Dragons 4th Edition.  There are powers for the caster classes (wizard, cleric, et al).  How about some for our martial friends?  How about the fighter?


Martial Training

You might not be an impressive warrior, but you have learned a thing or two.  Gain the following benefits:

  • Increase your strength or dexterity by 1 to a maximum of 20.
  • Gain one fighter style (PHB page 72).



Daily Punch 11-24-14 Magic to Muscle Memory adept power for Shadowrun 5e

Let’s post one more adept power for Shadowrun 5e.

Magic to Muscle

Cost: 0.75 per level (max 1/2 ranks in skill rounded down)

Some times it’s training, some times its luck, and some times…. it’s a bit more.  You may buy as many levels of this power are you want.  However, you may only apply as many levels as equal to half your ranks in a skill to that skill (rounded down).  For every level you have applied to a skill, you gain an extra die to skill rolls with that skill.