Ring Side Report: RPG Review of Pathfinder Society Scenario #6-05: Silver Bark, Golden Blades

Product– Pathfinder Society Scenario #6-05: Silver Bark, Golden Blades

System– Pathfinder 2nd Ed

Producer– Paizo  

Price– $8.99 -here  https://store.paizo.com/pfs-scenario-6-05/ 

TL; DR– A lot here that players won’t see! 100%

Basics- What’s up with the forest?  In this PFS adventure, the players enter a forest that normally isn’t a problem, but no one can leave now.  Why is that?

Mechanics or Crunch: This is an extremely random adventure.  The major events are the same, but the pieces move around a lot.  Heck, there are two different maps for the final dungeon crawl.  And that’s impressive!  The mechanics are as balanced as they can be, but most players will need multiple players to see all the monsters, all the traps, and all the places that are in this one.  But that is not bad!  I really enjoyed the crunch of this one.  5/5

Theme or Fluff– The major story beats don’t change, but the pieces move well.  There are two completely different end maps and three different end bosses.  All of these have their own completely novel stories to play with and through.  That’s a ton of effort that most won’t see.  I love the pieces the writer added to this story to keep it fresh. 5/5

Execution: It’s a PFS adventure, and it’s one of the older ones.  It’s solid.  Good pictures, good layout, good execution.  5/5

Summary– As an oldtaku, old anime geek, I love the steps into the Lantern Lodge.  This adventure is no different.  You have an evil corrupting a village, and the forest itself steps up to stop it.  You got lots of new evils, lots of places, and lots of traps, as well as an overarching story that ties those all together.  This scenario is a solid few hours of PFS fun. 100%

Ring Side Report: RPG Review of Pathfinder Society Scenario #7-08: The Haunted Corridor

Product– Pathfinder Society Scenario #7-08: The Haunted Corridor

System– Pathfinder 2nd Ed

Producer– Paizo  

Price– $8.99-here https://store.paizo.com/pathfinder-society-scenario-7-08-the-haunted-corridor/  

TL; DR– Good, ol’ dungeon crawl. 97%

Basics- Let bygons be bygons!  The lodge, once destroyed by the elves, is being rebuilt with their blessing.  Your job is to clear it out.  What could be left in that old lodge?

Mechanics or Crunch: This is a straight-up dungeon crawl.  There are places to explore, things to find, and people to kill along the way.  There are social interactions, but it’s a bit simple.  Not bad, but this will fill more time than some of the simple adventures we’ve seen before.  4.75/5

Theme or Fluff– I love some dungeon.  No dragons in this one! But it’s still got a lot to explore. There are THREE different maps for players to get through.  That’s honestly impressive, as I’ve played similar adventures where you only get through one.  It’s jam-packed!  5/5

Execution: I love everything here, but I want them to include more.  Paizo does this well, but they reference things not in the adventure.  Those are online.  It’s easy to find, but I’d still prefer to have it all in one place.  4.75/5

Summary– I love a dungeon crawl.  It’s a fun way to run through combats, find things, and see ancient history. It’s a good time, and your players will enjoy it.  I’d like a bit more in-depth social interactions, but dungeon crawls don’t have much social interaction.  I’d like all the stuff in the book, but it’s easy to reference.  It’s a simple adventure for players to explore, report, and work through together.  97%