Inorganic Digester This simple tube and bag replaces your esophagus and stomach. When you eat any matter that you can swallow, your. new cyberware breaks down that matter and feeds you. If you eat an equivalent mass equal to a days worth of food, you do not need to eat regular food. In addition to allowing you to eat practically anything nontoxic, your lifestyle cost is reduced by 1/4.
Sometimes the geekery cross pollinates. Here’s todays idea.
Bacterial Dampeners After swallowing this pill, your body is infused with a harmless bacteria. The bacteria expresses several proteins that are released under stress and damage that block the sensation of pain. Bacterial dampeners provide a bonus equal to its rating on your soak rolls.
BODYWARE RATING ESSENCE AVAILABILITY COST Bacterial Dampeners 1–3 Rating x 0.2 5 Rating x 15,000¥
Rot (Indirect Combat) RANGE TYPE DURATION DV DAMAGE LOS P I 5 P, Special Ruin (Indirect Combat, Area) RANGE TYPE DURATION DV DAMAGE LOS (A) P I 6 P, Special Why cut when you can decompose and break down walls and men? Rot and Ruin degrade objects on a person or in an area as well as flesh. Creatures resist as normal, but all objects in an areas make a resistance roll as normal except if the object’s net do not beat the spellcasters successes, the object takes additional damage equal to the number of successes in addition to the damage from the spell. Creatures in the area take damage as normal.
Played some Shadowrun and had a player want to be a glutton for punishment. Let’s help!
Defense Master Prepare and you can prevent anything! • Cost: 10 Karma • Game Effect: When you are attacked, you gain edge when your defense value is only three higher than the attack value instead of the normal four.
Build Up You reel back and get ready to decimate your enemies with your strikes. • Cost: 8 Karma • Game Effect: You may spend any number of minor actions before a major action to do a melee attack. For each action spent this way, increase the damage and attack rating by one for each minor action spent.
Experience Good judgment is the result of experience, and experience is the result of bad judgement. • Cost: 12 Karma • Game Effect: Choose a skill. When you fail using that skill or earn no net hits, gain a point of edge.