Daily Punch 4-20-17 Arm Bar/Gun to the Head positive quality for Shadowrun 5e

Love clinching, but hate not being able to shoot some easily?  Lets fix that…
Arm Bar/ Gun to the Head

 (–5 KARMA)

Some people like to shoot from a mile away.  You’ve always been a fan of just putting a gun to the head and pulling the trigger.  But people are get uppiey and struggle.  You’ve mastered the art of grabbing someone and hurting them up close.  When you are in a clinch, you do not take a penalty on using a firearm as long it is not a longarm firearm.

Daily Punch 4-19-20 Gremlin Storm resonance for Shadowrun 5e

I’m at lunch watching several people beat on their cell phones because of poor receptions.  What if it IS technomancers?!

Let’s  make that a reality!

Gremlin Storm

Target: Area • Duration: S • FV: L + 3 

No one likes to listen to rando’s phone calls around you, so you just shut them all down around you.  You concentrate on an area in meat space. Make a Software + Resonance [Level] test.  Much like spells you must get at least three hits to target the area with the area being [level] meters in radius.  Any net hits cause noise equal to level + hits over three to any device that enters the area that fails a Logic + Data Processing test vs the [level].

Thoughts?

Daily Punch 4-11-17 Spell Simpleton negative quality for Shadowrun 5e

We have a spell savants, let’s have the opposite..

 

Spell Simpleton

Bonus: 5 karma

REQUIREMENT: You must be mage or aspected mage

Not everybody get’s to be a doctor.  And other people can’t figure out the self-check out lane.  You’re kind of in the latter with magic.  When you want to learn a new spell, you must spend 8 karma to do so.

 

Thoughts?

Daily Punch 4-10-17 Spell Prodigy Positive quality for Shadowrun 5e

You learn spells by spending 5 karma.  Let’s play with that!

 

Spell Prodigy

Cost: 5 karma

You’re a quick study.  Either from a book or from a spirit, you learn quick, not wasting time dallying between runs.  When you want to learn a new spell, you only spend 3 karma to do so.

 

Thoughts?

Daily Punch 4-3-17 Peter and Paul Positive Quality for Shadowrun 5e

Who else rolls paychecks to stay off the Streets?  Let’s do that for Shadowrun.
Peter and Paul

Cost: 10 karma

Sometimes you have to rob Peter to pay Paul.  When you’re on the streets, this might be literal, but sometimes it’s from your future self.   When you switch from hot/cold Sim to AR  or the otherway, or you switch from Astral to physical or from physical to Astral, you may do so as a simple action.  If you do so decrease you initiative by 10.

Daily Punch 3-21-17 |_(_)(|<`/! Matrix Edge for Shadowrun 5e

Ok, one more quick Shadowrun idea for today.

 

|_(_)(|<`/! (LUCKY!)

Not everyone on the net is a L337 hacker, but you’e lucky.  A character can spend a point of Edge to remove up to 4 points worth of penalties from a Hack on the Fly or Brute Force hacking attempt.

 

Thoughts?

Daily Punch 3-20-17 Rapid Exit Interrupt action for Shadowrun 5e

Been a bit since I wrote about Shadowrun.  Let’s fix that!

 

Rapid Exit

Interrupt Action (-5 initiative score, 1 Edge)

Sometimes, when you gotta go, you gotta go.  And sometimes, you want that to be before GOD tells you you gotta go!  Taking this interrupt action  immediately causes you to perform the Jack Out (P.240 SR5) action.  You suffer dump shock as normal if you are link-locked.

 

Thoughts?