Daily Punch 11-18-25 Vitality Block mystic spell for Starfinder 2nd Ed

Life to force!

Vitality Block [reaction] Feat 1

  • Concentrate Mystic
    Trigger: An ally in your vitality network is subject to an attack

You pull life essence into the real world to protect those you care for. As a reaction, you spend hit points from your vitality network equal to 1/2 the targets level, rounded down, minimum 1, and give the target a +2 circumstance bonus to AC. This shield functions as the shield spell, but does not function past this one attack the target is subject too.

Thoughts?

Daily Punch 11-11-25 Vitality Punch mystic spell for Starfinder 2nd Ed

More fun with stealing life!

Vitality Punch [two-actions]Spell 3

Uncommon Concentrate Focus Mystic Vitality Void
Range
 touch; Targets 1 living creature and one ally in touch range
Defense basic Fortitude


Your touch pulls life and vigor in equal measure. You deal 6d6 void damage to the living target. You heal the chosen ally hit Points from your vitality pool equal to half the void damage the target takes (after applying resistances and the like).


Heightened (+1) The damage increases by 2d6.

Daily Punch 11-4-25 Vitality Drain mystic spell for Starfinder 2nd Ed

Time for pain and gain!

Vitality Drain [two-actions] Focus 2

Uncommon Concentrate Focus Mystic Vitality

Range 30 feet

Targets 1 living creatures

Defense basic Fortitude


Your will pulls the life from a target and into your vitality pool. You deal 3d6 void damage to the target. Your vitality pool gains Hit Points equal to the void damage the target takes (after applying resistances and the like).
.


Heightened (+1) The damage increases by 1d6.

Thoughts?

Daily Punch 10-21-25 Pain to Pleasure mystic feat for Starfinder 2nd Ed

My pain is your gain


Pain to Pleasure reaction Feat 12

Mystic Vitality
Trigger An enemy targets you a Strike or spell and the roll succeeds or you roll a failure on a save against a foe’s harmful spell.


Pain for gain. Your vitality network absorbs the lose of your life. Your vitality network regains 1 hit point for every three points of damage you sustain, rounded down.

Thoughts