Daily Punch 6-10-21 Speed Learning M1 T1 magic for Starfinder

Time for some Starfinder in the same area as I’ve been playing. Let’s do some learning!

SPEED LEARNING M1 T1

School divination

Casting Time 1 standard action

Range touch

Target one creature

Duration 1 round/level (D)

Saving Throw none; Spell Resistance no

This spell allows you to teach another something you know quickly. For the duration of the spell, the target gains ranks in a skill with which you are trained equal to your to your ranks and that skill is considered a class skill for the target.

Thoughts?

Daily Punch 4-6-21 Energy Exchange T1 spell for Starfinder

There are some awesome guns in starfinder, but I want to be able to change my damage on the fly!

ENERGY EXCHANGE T1

School transmutation

Casting Time 1 standard action

Range touch

Targets one weapon

Duration 1 minute/level (D)

Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

You change the damage the weapon deals (acid, cold, electricity, fire, or sonic) to a different energy type (acid, cold, electricity, fire, or sonic) for the duration of the spell. All other effects of the weapon are not changed. this can be applied to explosives, but the spell ends after the device explodes and deals damage.

Thoughts?

Daily Punch 2-11 and 2-12 Memory Mapper Technomancer Spell and Holographic Memory Download Technological Item for Starfinder

You can make your own pictures but how about making maps from another? Can you download them?

Memory Mapper T1

School illusion

Casting Time 1 standard action

Range touch

Duration 10 min/level

Saving Throw Will negates (harmless); Spell Resistance no

You touch a creature and ask it to recall a memory. The creature’s mind then creatures a holographic map of an area up to 1 mile cubed in a 10 foot cube. You can then zoom in, zoom out, and move through the map as you please with hand gestures. Before the duration of the spell ends, you can dismiss the spell while holding a data recorder or computer and save the map to that device. The creature need not be conscious for this spell to work.

Now how about some tech to do the same?

Name/modelLevelPriceHandsBulkCapacityUsage
Holographic Memory Download53,00011/day
Holographic Memory Download

The head set has an attached computer terminal. A creature can don the headset and think of a location and the headset will read the creatures mind and create a file containing a 3D map of up to 1 cubic mile. the file can be downloaded from the terminal. The creature need not be conscious for this device to work.

Thoughts?

Daily Punch 7-15-20 Blinding Breach T1 spell for Starfinder

Let’s build on the ideas from Monday but in Starfinder!

Blinding Breach T1

School evocation

Casting Time 1 standard action

Range touch

Targets 1 creature equipped with a force field

Duration 24 hours

Saving Throw none; Spell Resistance no

You overcharge a shield allowing for a explosion of light when it fails. From now on when the shield is reduced to 0 hit points it emits a flash of light. All creatures, except the barer, out to 20 feet must succeed at a Constitution saving throw or become blind for 1 round.

Thoughts?

Daily Punch 4-22-20 Zap T1-T6 technomancer spell for Starfinder

How about an interrupt for our technomances in Starfinder?

 

ZAP T1-T6

School evocation (electricity)

Casting Time reaction

Range 20 feet

Targets one creature

Duration instantaneous

Saving Throw Reflex; Spell Resistance yes

As a creature comes within 20 feet of you, you shoot of a bolt of electricity at the target.  If the target fails a Reflex saving throw, it takes electricity damage depending on the level of the spell you cast.  If it succeeds, it only takes half damage.

1st: 2d6 electricity damage  + your Intelligence modifier

2nd: 3d6 electricity damage  + your Intelligence modifier

3rd: 5d6 electricity damage  + your Intelligence modifier

4th: 7d6 electricity damage  + your Intelligence modifier

5th: 9d6 electricity damage  + your Intelligence modifier

6th: 11d6 electricity damage  + your Intelligence modifier

Casting this spell doesn’t provoke attacks of opportunity.

 

Thoughts?

Daily Punch 3-1-20 and 3-2-20 Targeting Reticle and Scrabble T1 technomancer spells for Starfinder

how about some spells that can use that reaction slot?

 

 

Targeting Reticle T1

School transmutation

Casting Time reaction

Range 30 feet

Targets one ally making an attack roll

Duration instantaneous

Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

The target gains a 1d6 insight bonus to an attack roll they are making.

 

If you can help, you can also hurt!

 

Scramble T1

School transmutation

Casting Time reaction

Range 30 feet

Targets one enemy making an attack roll

Duration instantaneous

Saving Throw Will negates; Spell Resistance yes

You scramble what the target sees if it fails its saving throw and has a 1d6 circumstance penalty to an attack roll they are making.

 

Thoughts?

Daily Punch 1-3-20 Full Auto T1 technomancer spell for Starfinder

I’ve been enamored with blast and automatic weapons lately, so WHY NOT MAKE THEM ALL AUTOMATIC!

FULL AUTO T1

School transmutation

Casting Time 1 standard action

Range touch

Targets one weapon

Duration 1 round

Saving Throw none; Spell Resistance no

You supernaturally speed up the operation of a weapon. The weapon gains the automatic property for one round.

Thoughts?

Daily Punch 10-17-19 Static Burst T0 technomancer spell for Starfinder

How about one of a pair of spells for the technomancer?

Static Burst T0

School evocation (electricity)

Casting Time 1 standard action

Range close (25 ft. + 5 ft./2 levels)

Targets one held electric object or creature of no more than one bulk

Duration instantaneous

Saving Throw varies; Spell Resistance yes

When you cast this spell, you choose a electronic object in range. If held or a creature, the wielder or creature makes a Reflex saving throw. This spell causes 1d6 electric damage to the object or construct and 1d6 electric damage to the wielder on a failure. If unattened, the object takes 1d6 electric damage.

Thoughts?