How about two ideas I’ve been kicking around.
Drift
The ship moves forward up to three quarters its speed in a straight line and turns twice at the end of that movement.To perform this stunt, you must succeed at a Piloting check (DC = 15 + 1 – 1/2 × your ship’s tier). If you fail this check, your starship moves forward half its speed but doesn’t rotate.
Hard Turn
The ship moves forward enough spaces to allow a turn and turns twice. To perform this stunt, you must succeed at a Piloting check (DC = 15 + 1 – 1/2 × your ship’s tier). If you fail this check, your starship moves forward but doesn’t turn.
Thoughts?