Product– Pocket Lint, Light Loot & Tiny Treasures
Producer– Beyond the Horizon
TL; DR–Solid, random stuff! 95%
Basics– What has it got in its pocketses? Need some random stuff an NPC is carrying and not sure what they have? This is the book for you. Roll a d20, then a d6, and finally a d20 again. Random pocket stuff on the fly!
Mechanics or Crunch– Roll three dice, get an item. That’s the basic idea, and it works pretty well! The book is here to help you find some good, random stuff, and the number of dice make it pretty random. The one thing I would like is a random die to know how many items each creature should have. The book gives a bit of advice: aim between 1 to 2 and no more than six, but throw another die in there to get me a number. Aside from that, it’s an easy, quick way to find some stuff that can make a monster’s random possessions stand out. 4.5/5
Theme or Fluff-This is where the book shines. You need some random crap on a monster? DONE! And it’s lively! Each thing feels like it will build a world a little bit. Solid random stuff in these tables. 5/5
Execution– PDF? YEP! Hyperlinked? No… This book is solidly layed out and has good tables and readability. It’s 14 pages including an intro and cover page, but otherwise its tables. But I can read them quickly and easily. THAT’S WHAT A LOT OF BOOKS NEED TO LEARN! Would like some linking so I can use this as a quick reference more, but that’s the only negative here. 4.75/5
Summary-If you need some random on the fly, then this is your book. You will be surprised how easily some of these things could become whole adventure seeds. Some, on the other hand, are just fun. I have my minor issues, but for less than two bucks, you get a whole lot of bang for those two bucks if you need some quick ideas to spice up the random possessions you find on a fallen foe. 95%