Had a game this weekend where my players were stumped when it came to a religion check in a haunt. All wizards! So let’s help with that.
THEORY AND PRACTICE FEAT 1
General Skill
Prerequisite(s) trained in Arcana, Occultism, or Religion
Through study of one art, you have learned how to use similar skills to answers similar problems. During a haunt you can use a Arcana, Occultism, or Religion skill in place of Arcana, Occultism, or Religion skill.
Thoughts? It’s situational, but it will help you in a pinch!