Let’s revisit the idea of causing penalties to targets based on who they attack.
Target Cantrip 1
Emotion Enchantment Mental
Range 30 feet; Targets 1 creature
Saving Throw Will; Duration 1 round
You entice a target to attack a target it was considering attacking.
Success The target is unaffected by your spell.
Failure The target is forced to attack an a creature of your choosing that the target was already hostile toward for its first attack in the round. If it makes an attack against a different target instead, it has a -2 penalty to the first attack it makes. If the target attacks the chosen creature with its first attack, it has no penalty for any attacks this round. If an attack from that target targets multiple enemies, but includes the chosen creature, there it no penalty as well.
Heightened (3rd) The penalty to the first attack increases to -4.
Heightened (5th) The penalty to the first attack increases to -6.
Heightened (7th) The penalty to the first attack increases to -8.