Daily Punch 12-29-23 Spore M1-6 mystic spell for Starfinder

creation and distruction intertwined!

Spore

Classes Mystic 1-6
School conjuration (healing, creation)
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Targets one living or undead creature
Duration 1 round/level
Saving Throw Fort ends; Spell Resistance yes

Description

By invoking the twin nature of creation and destruction, you coat a target with fungal spores. These spores burrow in on a failed Fortitude save. If the target is coated with spores, each turn the target takes damage depending on the spell at the start of its turn and you gain that many hit points or stamina. The target can make another Fortitude save at the end of each of its turns to end the effect.

Spore causes damage to your target and restores a number of Hit Points to you depending on the spell’s level.

1st: 1d4
2nd: 3d4
3rd: 5d4
4th: 7d4
5th: 9d4
6th: 11d4

Thoughts?

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