Daily Punch 12-1-20 Belt of Shocking Grasp worn item for Pathfinder 2e

How about some love for Pathfinder 2e for Monday’s item?

Belt of Shocking Grasp Item 3+

Evocation Magical
Bulk L (or —)


This simple dark leather belt is inlayed with tracery of silver prevents the wearer from being grabbed. 

Activate you are grabbed or swallowed (no action); Effect The grabbing creature must make a DC 19 Fortitude save.

Critical Success The target is unaffected.
Success The target takes 1d3 electricity damage.
Failure The target takes 1d6 electricity damage and must end the grab.
Critical Failure The target 1d6 electricity damage, must end the grab, and is stunned 1.

Craft Requirements You must supply a casting of shocking grasp of the appropriate level.

Belt of Shocking Grasp (Lesser)Item 3

Price 60 gp

Belt of Shocking Grasp (Moderate)Item 10


Price 900 gp
The base damage is increased to 3d6 electricity damage, half on a successful save, and the DC increases to 27.

Belt of Shocking Grasp (Greater)Item 18

Price 19,000 gp
The base damage is increased to 4d6, half on a successful save, and the DC increases to DC 37.

Thoughts?

Daily Punch 11-30-20 Belt of Shocking Grasp for DnD 5e

Playing way too many video games lately, but saw a fun spell that I think a character might want as a belt.

Belt of Shocking Grasp

Wondrous item, rare (requires attunement)

This simple dark leather belt is inlayed with tracery of silver. While wearing this belt, if you are grabbed or swallowed by a creature, that creature must immediately make a DC 17 Constitution saving throw. On a failure, the creature take 3d8 lightning damage and must end the grab. On a success, the creature takes half damage and does not need to end the grab. If the creature is unable to release you in the case you were swallowed whole, then the creature must make a save at the beginning of each of its turns until it saves ending the damage each turn.

Thoughts?

Daily Punch 11-24-20 Sudden Strike feat for Pathfinder 2nd Ed

Got some feed back on this one and I think it helped this!

Sudden Strike Feat 2

General Skill

Prerequisites trained in Athletics or Warfare Lore


You snap a quick hit at to an enemy before they strike you.

Sudden Strike

Reaction

Trigger A creature within your reach starts it turn or move adjacent to you.

The target must succeed at a Reflex save against your class DC or take damage equal to your Strenght modifier plus 1/4 your level ( Strenght modifier plus 1/2 your level on a critical failure) .

Thoughts?

Daily Punch 11-11-20 Disfigure spell for Shadowrun

Why not throw one more version up here? Shadowrun doesn’t get enough love!

Disfigure
RANGE TYPE DURATION DV
Touch P Special 6
You touch a target and carve into it’s very well and flesh breaking spirit and spine in the process causing the target to lesson with this curse. The caster decides which attribute or skill to target before casting the spell. The caster rolls a Sorcery + Magic vs. Willpower+targeted attribute or Willpower + targeted skill. They can select how many net hits they actually apply to the target at a rate of 1 point of decrease per 2 net hits for a skill and 1 point decreased per 4 net hits for an attribute; for each net hit applied
beyond the second, the Drain Value of the spell increases by 1. A caster my not target the same attribute or skill but may target other attributes and skills later and other casters may target the same skill if they choose. This spell lasts for 30 days, you end the curse with a thought, or the caster of the spell dies.

Thoughts?

Daily Punch 11-10-20 Disfigure spell for Pathfinder 2nd Ed.

Let’s look at this in pathfinder as well.

Disfigure 5

Curse Necromancy Incapacitation

Traditionsarcane, divine, occult, primal
Bloodlinehag

Cast [three-actions] material, somatic, verbal

Range 30 feet; Targets 1 creature
Saving Throw Fortitude


You throw raw hate on a creature and choose how to disfigure the creature deciding upon a -2 status penalty to an ability score, a -10 status penalty to movement, a -2 status penalty to AC, a -2 status penalty to attack rolls, or a -2 status penalty to saves as you bend spine and spirit to a broken form. Multiple castings of this spell are possible if you choose different effects of the spell each time.

Critical Success The target is unaffected.
Success The target is affected until its next turn begins.
Failure The target is affected for 30 days.
Critical Failure The target is affected permanently.

This spell can only be removed by a wish or miracle spell, you ending the spell with a thought, or you dying.



Heightened (7th) As 5th level, but the disfigure lasts for up to 1 year on an unwilling creature.
Heightened (9th) As 5th level, but the disfigure lasts for a duration you choose (even unlimited) on an unwilling creature.

Thoughts?

Daily Punch 11-9-20 Disfigure spell for DnD 5e

I’ve been thinking of some spells I’ve seen in movies where the villain curses the hero, and the hero is disfigured. Can we do something like that?

Disfigure

5th-level necromancy

Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: 30 days

You throw raw hate at a target in range. The target must make a Constitution saving throw. If the target fails, you inflect a horrible curse upon the target bending its physical form to break spirit and spine. The target has a -2 penalty to saves and checks with one ability, a -10 feet penalty to its speed, or a -1 penalty to all attacks for the duration of the spell. A target can be affected by multiple castings of this spell, but each casting must cause a different effect.

A wish spell is the only spell can can end this effect early, you may end this spell with a thought at any time, or your death ends the curse as well.

At Higher Levels: When you cast this spell using a spell slot of 7th or 8th level, the duration is 1 year. When you cast this spell using a spell slot of 9th level, the spell lasts until it is ended by a wish spell.