Had a character want to heal, but couldn’t and it slowed up the combat. How about a way to make this work!
Rapid Healing
1st-level evocation
Casting Time: reaction
Range: 30 feet
Components: V, S
Duration: Instantaneous
A concentration on a creature in range that just started its turn or one that just took damage, and it regains a number of hit points equal to 1d3 + your spellcasting ability modifier.
This spell has no effect on undead or constructs.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d3 for each slot level above 1st.
Thoughts?