Daily Punch 5-25-15 Malleus Maleficarum fighter archetype for DnD 5e

How about some fun for DnD 5e? Haven’t done that in a while, but I think it’s time to do a fighter build.  Let’s make one that hunts magic users!

Malleus Maleficarum

You hate magic.  You’ve studied long and hard to make those who use it pay.  Be it the evil wizards who may have enslaved your family, the vile cleric who sacrificed your parents, or the capricious warlock who seduced your lover-you hate all who use the art.  Now, you’ve honed your weapons, more specifically your hammers, to deal with those who cast spells.  You’ve suffered, and now they’re going to pay!

Magic Dissonance

At 3rd level, you’ve mastered the art of distraction.  When you are engaged with any spell casting creature and they cast a spell, you can spend a reaction to force them to make a Constitution saving throw with the DC equal to 8 + your proficiency bonus + your strength or dexterity modifier.  If they fail, they lose the spell.

Magic Resistance

At 7th level, you have mastered the art of spell resistance.  You gain advantage on all saving throws against spells cast against you.  You can choose when this effect is applied, and if you want to make a saving throw at all if you are aware of the spell.

Hex Hammer

At 10th level, when you strike a foe with a hammer or hammer-like weapon that does bludgeoning damage and the foe tries to cast a spell, they gain disadvantage on the Constitution saving throw from your Magic Dissonance class feature.

Magic Immunity

At 15th level, if you succeed at a saving throw and the spell would still affect you even if you succeed, you are now no longer affected by the spell at all.  If you fail a saving throw against a spell and the spell has an effect on a success, you are only effected by the effect of the spell as if you had succeed on the spell saving throw.

The True Spell Hammer

Starting at 18th level, you no longer have to spend a reaction to use your Magic Dissonance class feature.

Thoughts?

Daily Punch 5-22-15 Resonance Shock negative quality for Shadowrun 5e

Let’s keep the hits rolling!  This time for the technomancers out there who just can’t take the hit from the net!

Resonance Shock

Bonus: 5 karma per level (1 to 3 levels)

Requirement: technomancer

You’re as otaku as they come.  You ride the matrix faster than any decker could hope too.  But when you do that vodoo that you do, it hits you harder than it should.  When you use any complex form, increase the fading value by the amount of levels you have in this power.

Thoughts?

Daily Punch 5-21-15 Magic Malaise negative quality for Shadowrun 5e

Some people get hit harder then others when they do some physical tasks.  Maybe that would carry over to magic as well?

Magic Malaise

Bonus: 5 karma per level (1-3 levels)

Requirement: magician or aspected mage

You can run a mile in under 7 minutes, you can bench press 200 and not break a sweat, but when you cast a single spell it hits you like a ton a bricks.  Increase the drain value for every spell you cast by the number of levels you have in this quality.  This does not change the type of drain from stun to physical.

Thoughts?

Daily Punch 5-20-15 RALLY! positive quality for Shadowrun 5e

I was watching a few action movies, and I think my trog with a combat ax would like something like this.

RALLY!

Cost: 7 per level (1 to 3 levels)

We all get pumped when we put a fragger down.  Some get even more pumped when they do it the hard, handheld way.  When you deliver the killing or knock out blow with a melee weapon, you may immediately heal a number of stun boxes equal to your levels in this quality as you are filled with adrenalin from the kill!

Thoughts?

Daily Punch 5-19-15 Acid Wave Spell for Shadowrun 5e

You know what my favorite type of element in Shadowrun is?  Acid!  Almost no one preps for it, it’s a dirty way to get out of a room (the way), and it eats the enemy’s armor to boot!  Let’s build on what’s in Shadow Spells

Acid Wave

(Direct, Elemental)

Type: P  Range: S(A)   Damage: P

Duration: S    Drain: F+1

Why throw a ball of acid, when you can be at it’s center?  Acid Wave sends a wave of corrosive acid in all direction around you destroying everything in your and it’s path.  This repeats every combat turn as the caster’s first action if it is sustained while not hurting the caster.  However, everything else int the area is damaged by the corrosive effects of the spell.

Thoughts?

Daily Punch 5-4-15 Someone from Nowhere quality for Shadowrun 5e

If you can get a bonus, how about a penalty?

Someone from Nowhere

Bonus: 5 karma

Everybody knows that person.  This person has two anglo human parents in Brooklyn, but always gets confused with a half-Spanish/Half-Japanese dwarf from Africa.  It wouldn’t be so bad except the Human Polyclubs always tend to find this poor person when they go out to the McHugh’s.  Well, you’re “that” person.  When dealing with any non-player characters, any character who has a prejudice against any particular human race will always assume you are that race  and apply those penalties as appropriate.  Metatype penalties apply as normal.

Thoughts?

Daily Punch 5-1-15 Someone from Anywhere quality for Shadowrun 5e

Let’s keep the hits rolling with some new qualities.

Someone from Anywhere

Cost: 7 karma

You look like the guy that everybody’s met. You get confused for street gangers from Hong Kong or upscale businessmen from Cheyenne.  When you have any interactions with any other persons, no race based prejudice are factored into these dealings.  People just assume your from whatever group they are from.  Metatype basis can still be factored into your dealings.

Daily Punch 4-30-15 Friends with Benefits quality for Shadowrun 5e

I’m reading tons of Shadowrun lately.  Let’s put in a positive quaility that I thought of when I read about ally spirits…

Friends with Benefits

Cost: 10 Karma

You’re slick, and anybody who knows you just wants to help you.  This even goes for the spirits you keep around you.  When you spend karma to improve an ally spirit, decrease the cost of each individual improvement by one karma.

Thoughts?