Daily Punch 6-8-15 Weak in the Knees negative quality for Shadowrun 5e

If you can stand tall, you can also fall quick.

Weak in the Knees

Bonus: 3 karma

When you take a hit, you don’t get to choose to take a dive-you just do it automatically.  You’re a lightweight when it comes to taking a hit, falling more times than Glass Jaw Joe.  When determining if you are knocked down from a strike, divide your physical limit by 2 (rounding down, minimum 1).  You automatically are knocked down if you take five damage.

Thoughts?

Daily Punch 6-4-15 Escalating Assault feat for DnD 5e

I see a lot of builds out there for two weapon fighters.  Let’s build on that.

Escalating Assault

You are a master of multiple strikes making each more painful than the last.  Each time you attack with a melee weapon, do damage, and are able to add your strength modifier to the damage, increase the damage by the number of times your successfully damaged the target.  As an example, your second attack would do double damage, your third would do triple, and so on.

Thoughts?

Daily Punch 6-2-15 Medic Magic quality for Shadowrun 5e

You can’t heal stun from a Medkit.  Some people would like too.  Let’s work on that.

Medic Magic

Cost: 7 karma

You were the kind of kid who always had to get a band-aid when you scuffed your knee.  Now as an adult, it hasn’t really gotten better.  When you use a medkit to heal damage, you can choose to heal physical or stun damage.  If you choose stun, you heal half as many boxes of damage as the kit is not designed to heal that kind of damage.  The normal amount of medkit reagents are used when you heal however.

Thoughts?

Daily Punch 6-1-15 Dual Training positive quality for Shadowrun 5e

Let’s keep building of the small unit tactics idea.  What if you could double up on the abilities?

Dual Training

Cost: 5 karma

You don’t do anything by halves.  You don’t work small scale.  You like your cake, and you want to eat it too.  When you do a small unit tactics test, you can, in the same free action, name two different abilities.  You can make your small unit tactics test as normal, but the needed successes is the sum of both selected abilities.  Only other characters with this same quality can assist with your small unit tactics test, but characters without this quality can benefit from its result.  If you don’t get the needed successes of both abilities, neither triggers.

Thoughts?

Daily Punch 5-29-15 Tactics Training positive quality for Shadowrun 5e

Been reading Run and Gun for a few missions.  I think small unit tactics don’t get enough love.  Let’s add some bonuses to that.

Tactics Training

Cost: 10 Karma

You drill, then you drill, and then….you drill some more!  After 10,000 thousand times doing the same thing again, you MIGHT just not screw it up!  When you are effected by a bonus from a small unit tactics ability, increase the bonus by 1, or increase any penalties the enemy is affected by by 1.

Thoughts?

Daily Punch 5-28-15 Collapsible Poll item for DnD 5e

You know why haflings are horrible thieves?  10 foot poll is three size categories larger than them!  How they going to get this anywhere?  Let’s fix that.

Collapsible Poll

Cost: 20 gp

A 10 lb iron poll. that collapses into a one foot dowel.  It takes an  action to extend the poll.  It ways enough when swung at  a foot pad to set it off with the weight of an average medium creature.

Thoughts?

5-27-15 Post Hypnotic Suggestion spell for Shadowrun 5e

I love me some Control Thoughts/ Mob Mind spells, but sometimes you have to be a bit more subtle.  Let’s work on that.

Post Hypnotic Suggestion

(Mental)_______________

Type: M    Range:1 meter

Duration: S        Drain: F+2

 

Soap Box

(Mental)_________________

Type: M    Range:20 Meters centered around you

Duration: S        Drain: F+4

As you cast the spell you subtlety suggest one action for your target(s) to take, but they believe the idea is completely their own.  This spell is especially taxing, but is unnoticeable by anyone who is not watching astraly as those creatures will notice the spell being cast.

Post Hypnotic Suggestion affects a single target while Soap Box affects a group of targets.  The target(s) will perform the action, will not remember the action, but will not suspect the action is out of character if you sustained the spell until the action is over.  After the action is completed, you can stop sustaining the spell and the target(s) will still not remember the action or think it out of character is brought to the target(s) attention.  If you stop sustaining the spell, and the action is not completed, the target will stop the action and return to normal activity.