I want to grab and hurt people!
Thrash and Bash Feat 10
Barbarian Rage
Requirements Thrash
You’ve specialized in bashing creatures to bit. When you do the Thrash damage, double your strength modifier for damage dealt.
Thoughts?
I want to grab and hurt people!
Barbarian Rage
Requirements Thrash
You’ve specialized in bashing creatures to bit. When you do the Thrash damage, double your strength modifier for damage dealt.
Thoughts?
Been playing God of War again, so here is an idea that comes right from there!
You’ve gotten used to directing your opponents in battle! Make a basic melee strike against an opponent who is at least one size category larger then you. If the attack is successful, you do damage equal to your Strength modifier and climb on the back or top of your opponent and can direct them around. This counts has having the creature grabbed. While riding them, as an action you can make them take the stride action. Any creature they move through may make a reflex save or take damage equal to the Strength modifier of the creature your are riding. The creature can escape the grab as normal, and you can change this to restrained following the normal rules for doing so. You can also strike the creature as normal as well.
Thoughts?
I want to get in close, stay close, and hurt people!
Barbarian Fighter Ranger
You are very good at fighting people when they are holding you close. When you are grabbed, you do not count as flat-footed and you automatically succeed at the manipulate check while grabbed. This feat does not affect the restrained condition.
Thoughts?
I miss drawing aggro in 4e. ITS REAL TO ME!
Barbarian Champion Fighter Flourish
With a mighty yell, you lay a challenge at a foe. Choose a creature within 30 feet. That target must include you as a target of any of its attacks in the next round or it takes a -2 circumstance penalty to any attacks that do not include you as a target. Mindless creatures are immune to this effect.
Thoughts?
I want to help the wee barbarians out there. Charge give you some help, how about helping the barbarians?
Feat 1Barbarian Rage Flourish Open
The rage and battle takes you. You enter your rage as normal, stride, and then make a melee strike against an enemy within range. You can use SCREAM, RUN, SWING! while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type.
Let’s keep building out the barbarian NOW FOR THE TOTEM WARRRIOR!
Added Beasts to the Totem
prerequisite: path of the totem warrior
You grow by carving additional beasts into your totem. When you choose a second totem spirit, aspect of the beast, and totemic attunement.
Thoughts?
I’ve been going class by class in Starfinder giving each path som love. Let’s do that for DnD as well. time to start with the Path of the Berserker barbarian.
Powerful Berserker
prerequisite: path of the berserker
You are brute force personified. Gain the following benefits:
Thoughts?
Been playing Dragon Quest and I have a guy who uses a greatsword and hits groups. Let’s build on this in Pathfinder 2nd Ed.
Fighter Barbarian
Prerequisites Swipe
You’ve gotten better at swinging in wide arcs. Swipe now only counts as one attack for your multiple attack penalty.
Thoughts?
Knowledge is dangerous! Especially when don’t know what you are doing!
A little knowledge is a dangerous thing. You’ve learned… enough. The wizard taught you a some things and some things took. Not much, but some. You got you a book, you got you some learning, and know you gonna hit people with both!
Starting when you choose this path at 3rd level, you get a spellbook with two wizard cantrips. When you start to rage, you can stare at the book for a bit, cram a spell in your brain and you go hog wild. As a bonus action while raging, you can cast that cantrip. The DC for any save is based on your Constitution and spell attacks are made using your Constitution modifier. When your rage ends, you suffer one level of exhaustion as your head hurts. You can copy new spells into your spellbook as a wizard normally does.
Beginning at 6th level, you gain proficiency in Arcana and History. You also gain detect magic into your spellbook and can cast that spell as normal without being in a rage.
Beginning at 10th level, while raging you gain advantage on saving throws against magic spells and effects as your heightened understanding of magic in your rage state lets you see the flow of magic.
Starting at 14th level, you gain the ability to cast 1st level wizard spells and can copy two into your spellbook when you get this ability. When you rage you can choose to learn a 1st level spell instead of a cantrip. If you do, you can cast that spell as a bonus action, but you gain two levels of exhaustion when the rage ends instead of one.
Thoughts?
Tinkering lately in the lab with barbarians, so what do you think of this one? Instead of threatening an area, what if you made everyone hit you?
Barbarian Rage Stance
Trigger A foe within reach attacks a target who is not you.
As a reaction, make a melee Strike against the triggering creature. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.
Thoughts?