Silver Screen Smackdown- The Amazing Spider-Man (2013)

Movie– The Amazing Spider-Man

TL;DR– Not bad, but not as good as the first trilogy’s number one. 80%

 

Basics– It’s the standard Spider-Man origin story we know and love.  Peter Parker is bitten by a radioactive spider who gives him the ability to walk on walls and the strength, speed, and endurance proportionally to a spider.  His uncle is murdered because Peter didn’t stop a robber, and he swears to protect the innocent.  In this adventure, Peter helps Dr. Connors with a formula to regenerate limbs.  When Dr. Connors uses the formula on himself he turns into the Lizard, a fearsome monster who wants to turn the rest of mankind in to lizard people too.  Can Spider-Man stop the monster, get the girl, and save the day?

 

Plot– The plot is ok.  Some things are a bit contrived and a bit too lucky.  Things tend to fall into place too much with this story.  Peter is often time in the right place at the right time.  That said, this a decent story that is fun to watch.  It’s got its moments that will stretch logic like when Spider-Man is shot, and later he then jump kicks into the Lizard.  He most likely should have blacked out from that one.  It’s easy to nitpick problems, but I was honestly entertained and I had a fun ride. 3/5

 

Actors– The actors are pretty good.  Peter Parker is a good match.  He looks like a high schooler should.  He does high schooler things like storm out, have social problems, and fight with his adopted parents.  He’s very funny with the quips, so that makes Spider-Man really come alive on the screen.  I would like him to actually keep the mask on, but we can’t have everything.  Uncle Ben is well done, but HE NEVER SAYS WITH GREAT POWER COMES GREAT RESPONSIBILITY!  WHY!?  That is Spider-Man’s thing.  Leaving that out was a major mistake!  Gwen Stacy looks like she should, and she does a good job bringing that character to life. 4/5

 

Visuals– This is well done.  The CGI is awesome, and the costumes are great.  Spider-Man’s suit is different, but that isn’t bad.  The world looks like it should.  Heck even the Lizard looks great.  He’s CGI the whole movie, but it doesn’t show. 5/5

 

Summary– This was a fun movie.  It’s good, but not great.  I had some major problems with the story, and I WANT MY LINE FROM UNCLE BEN!  But, I felt the movie was fun.  Other critics have said it was a cash grab to keep the Spider-Man license.  I didn’t feel that.  I felt it was a good movie with lots of action and some decent comic fun.  It’s not as good as the first movie in the last Spider-Man trilogy.  That is true.  Honestly, if I could merge this movie with the other first movie, I would have the Spider-Man movie I’ve always wanted. 80%

Daily Punch 4-18-14 Elbow Bash Feat for DnD Next

I’ve watch  a lot of two handed warriors do a lot of damage when it come to DnD Next, but I think the one weapon fighters need a bit of love too…. How about a feat

 

Secondary Bash

Benefit:  Gain the following:

  • Gain a +1 to strength to a maximum of 20
  • Gain a second attack as if using two weapons.  This attack is made with either a second part of the weapon or a shield.  The attack does 1d4 + STR damage if using a two handed weapon or 1d6 + str damage if using a weapon and a shield and you are considered proficient with the weapon for the attack.  Add your primary weapons enhancement to the weapon damage.  Do not add any additional weapon qualities to the attack or damage.

 

Thoughts?

Blurbs from the Booth- What I need from a Gaming Publisher

Let’s face it; I buy WAY too many games.  Be it roleplaying games, board games, downloadable games, game for my Ipad, or just kickstarter goodness, I spend way too much on games.  So I have to cut back on occasion.  When I cut back, not only do I stop buying other games, I also stop PLAYING the games I stopped buying.  So, when I do that, I look at who I’m buying from, and I try to understand who they are and where they’re going.  I don’t work in the industry, but I consume what it produces.  So, here I what I need from you the publishers to keep me buying your stuff.

First, communication and community!  I use wunderlist to keep track of all thing things I have to do each day.  In amongst my work and housekeeping tasks are all the forums and websites I check on a daily basis.  And this is the best way for me to know you are alive!  If I see you on your own forums, then I feel that you care.  When you care, so do I.  Also, when I go to your website, please keep it up to date!  I know this is work, but odds are I will never see you in real life.  If all I have to go on is a forum where the most recent comment is five weeks old and a bunch of broken links or old information on your site, then you are most likely the first games I will cut when I have to.  An opposite example is Plaid Hat Games.  Every week there guys make their own podcast as well as go on the forums.  Also, they have a nice spiffy store and have lots of updates on their webpage.  Paizo does almost the same thing, but they have left the podcasts to fans.  However, they make lots of appearances on fan podcasts.  Since both these guys do excellent work on their websites, I have no problem buying whatever they sell.  I know it will be supported and discussed.  I can find others who want to play also.  Building your community keeps me engaged and when you announce products, I will be one of the first in line to buy and play.

As an addendum, please police your communication.  Now, I love Shadowrun a lot.  But for a long time, it wasn’t so.  But for the longest time, their main forum was the Dumpshock forums.  I haven’t had many good experiences with Dumpshock.  I’ve posted there a few times, but I was met with hostile responses and generally didn’t feel included.  I stopped posting and didn’t buy Shadowrun products.  Later, I met some friends who love Shadowrun, and they gave me a great introduction to the system and game.  This and Catalyst moving to their own forums with a much more inviting community really made me love this game.  And now, it might be my favorite game.  If you can’t keep the trolls out, they will keep people like me (and my money) away.

Second, release stuff!  This one seems pretty simple, but I think a lot of companies drop the ball on this.  When I buy a game, and I love it, I want you to keep releasing stuff for that game.  Expand on your world, sell me board game expansions, but above all else keep me interested!  Paizo and Mayfair do excellent jobs of this.  Paizo puts out world books each month and give the players more options while releasing new ideas like the adventure card game.  They might even release too much….but that doesn’t stop me from subscribing to almost everything they put out!  Mayfair has Settlers of Catan and while not my absolute favorite game, it’s an awesome one that I use as a go to game on almost any occasion.  And they have lots of expansions.  Not just giant $50 ones, but small ones like Catan with oil recourses or cards instead of dice.  If you put out new stuff for an old game, not only does it revitalize interest in the game, but it makes me think you care about that game.  And if you care, I will care.  If I don’t think you care, then why should I?  I will fully admit to being a member of the cult of the new.  Give me some new stuff and I will flock to your side!

Again a side note on this.  New is great, but targeted new is better.  I won’t mention any names, but target where your new is meaning support what you have before you support new ideas.  Putting out new stuff just because you can is almost worse than putting out nothing.  If I love product A, and I want more stuff for product A, releasing completely new product B is a big gamble.  Since I like product A, I’ll buy some product B….once.  But if you never go back to product A and release new, different product C, then I won’t buy it and will stop caring about product A.  This is because you’ve shown me that you don’t care about product A, so why should I?

Third, a store or a way to get your stuff!  It is the 21st century.  When I wake up in the morning, I can check my email, get the weather, read the ENworld and BGG forums, and pay all my bills before I roll out of bed from my phone.  If you have a nice way for me to buy your stuff from the same phone, then I will be much more likely to buy your stuff.  Look at Amazon.  They have an app that is on my phone.  All my credit and debit card information is stored there.  With the touch of a button, I can buy whatever product has caught my fancy.  Amazon has a sale on your game?  Tweet about it!  I will buy your stuff if the sale is good enough.  If you, Amazon, or whoever has an awesome sale on a game and you tell me, you might be able to override the logic circuits in my brain that tell me not to spend too much money!  An example is Hedgemonic by Minion Games.  That game is normally $75.  I’ve wanted that game for a long time, but Minion Games tweeted about a sale on a website where all Minion Games’ games were 33% off.  Instantly the logic in my head failed, and in five minutes one copy was on the way to Jackson MI.  Make it easy to get your stuff, keep me in the loop on how to get your stuff, and I’ll buy LOTS of your stuff!  If you’ve communicated and shown you care, I know you’re going to be around a long time and I’ll keep supporting your business.

Finally, be at cons or have a presence at cons.  I love gaming cons!  Playing new games, meeting new people, and seeing how other games are some of the best experiences you can have.  What I also love is meeting with the people who make the game and discussing the game with them.  Some people will drive hours to meet with their favorite author and discuses parts of a book, but I want to learn the hows, whys, and nitty-gritty of a games creation.  That and have them sign my old copy of “Mazes and Monsters.”  When I get to meet a game creator in real life, you become a more “real” person to me instead of just a name I read about online.  And, when I get to know you, your pursuits become that much more important to me.  I want you to succeed.  I want your company to keep going forward.  And the best way I can do that is by buying your games.  Let’s use Plaid Hat as an example again.  Last year my wife and I went to GrandCon (GO IF YOU CAN!).  There Plaid Had hat a booth where they were they had a special go buy a game, get a free plaid hat and the designer of the game would sign your copy.  I met with a few of these guys and picked up a copy of City of Remnants.  A few months later in December, Plaid Hat started taking preorders for a new game that still in development.  Since I knew these guys and thought they were awesome, I gave them money for this game without even thinking twice.  If you make an effort to meet with me, I will make an effort support you!

Now I know you can’t be everywhere.  I can’t count the number of cons that have Pathfinder Society events, and I’m sure Paizo can’t keep track of them all either.  But, Paizo supports their community.  They give some nice perks to their DMs and that encourages them to get out there and make lots of Pathfinder games happen.  This keeps Paizo in everybody’s collective mind, shows me Paizo cares about their community, and makes me support them that much more.

And that’s what I want in a game publisher.  I want you to communicate, release products I can easily buy, and make an effort to meet with me.  Now I know that takes effort, but I know I’m putting effort into my hobby.  I honestly make an effort to know who’s doing what and support those people I know who care about their products.  I want you to meet with me half way.  I love this hobby, and through it I’ve met lots of amazing people.  Some of them like STAN! and John Kovalic have taken time to get to know me.  And their effort makes me care that much more and want to support them.

Daily Punch 4-18-14 Spider Silk Gauntlets for DnD Next

How about some webshooters for your Spider-Man?

 

Spider Silk Gauntlets

Uncommon wondrous item

This pair of black gauntlets are made from black leather and spider silk.  They bear the holy symbol of Loth and are exceptionally light.  Any devout worshiper of Loth who sees these on a non-drow will attempt to kill the wearer.

Property:While you wear these gauntlets, you can cast the spider string spell at will.  The save DCs of the spell is 14.  In addition, you may grasp spider webs without disturbing them or signalling any spider who may live on the web.  Finally, you have advantage on any saving throw against any spell that uses sticky components to ensnare you such as web.

Daily Punch 5-16-14 Spider String Spell for DnD Next

Was watching Spider-Man and I think this spell needs to happen.  Let’s get some supes in DnD Next

 

Spider String
2nd-­level conjuration
Casting Time: 1 action
Range: 60 or 100 feet
Duration: Concentration, up to 1 hour per character level
While you are concentrating, with a flick of your wrist you can conjure a one inch think cable of of thick, sticky webbing.  The webbing does not stick to you or any other creature you want it to not stick to. The webbing may be up to 100 feet long but may only target creatures with in 60 feet.  You may climb the webbing as if climbing a knotted rope if you choose.  When you cancel the spell, all spider strings you have used vanish.
You may target a single creature with the spider string spell and you may target various portions of the creature. A creature targeted by your Spider String Spell must make a dexterity saving throw.  If the creature fails you may impose different conditions to the creature such as blinded if targeting eyes or sensory organs, restrained if targeting limbs, deafened if targeting ears or similar.  You may also target objects to grab them or seal them in place with the spider string.
On a failed save,the creature is restrained as long as it remains in the spider string or until it breaks free.  You may spend additional turns adding more spider string to a target to add more conditions or to increase the save DC by 1 to a maximum of +10 on the initial save DC.  Other creatures can assist a creature with a saving throw as an action giving the creating affected by spider string advantage on the saving throw.
A creature restrained by the webs can use its action to make a Strength check against your spell save DC. If it succeeds, it is no longer restrained.
Spider strings are flammable. Any 5-­‐foot-­‐area of spider string exposed to fire burns  away at the start of your next turn.The fire spreads 5 feet at the end of each turn until the spider string burns away. Any creature that starts its turn in an area of burning spider string takes 2d4 fire damage.
Material Components: A bit of spiderweb.

Book Bout-Book review of The Sentinel: The Sundering, Book V

Book– The Sentinel: The Sundering, Book V

Author – Troy Denning

Price- $8

TL;DR– Not bad, but Sundering formulaic 80%

Basics– How faithful are you?  Kleef stands as the last worshiper of Helm, the dead god of law and service in Toril.  As a watchman he is dragged into a struggle to save two chosen of two different gods have stolen a power artifact of a third god to inspire a divine love triangle with two other gods.  Along the way, a third chosen is dragged into service to try to save Toril.  Can Kleef stand firm in the Forgotten Realms as even his god has seemed to abandon him as he travels to world to save it?

Setting– This is a fairly standard Forgotten Realms story.  The world and story feel like it’s in the Realms as lots of the high notes that have been going through the world are mentioned.  The story does go to some specific Realms spots so it is a Realms story.  As this is primarily a traveling story, the pace makes set building a bit hard and that makes the setting and story suffers a little. 4.5/5

Characters– I felt that characters were a bit off.  Nothing horrible, but the seemed somewhat wishy-washy.  The most fleshed out and stable character was the chosen of the death god.  I felt sometimes the choices the characters made were not the real choice or action the characters should have made.   It’s not story ending, but it did affect my enjoyment a bit. 3.5 /5

Story– The story isn’t bad.  It’s basically the Lord of the Rings in a single book.  That’s not bad as most Dungeons and Dragons quests are like that, but having more time to build sets would help a traveling story.  This book is one of the shorter Sundering books which is good as some stories have dragged on a bit longer then they should.  But, it’s also bad as this book could have used a bit of padding in some places.  4/5

Summary– This isn’t a bad book.  If you’re reading the Sundering like me, then this is one of the better ones.  If you want an introduction to the Realms, then this might not be the best book for you.  The book follows the standard Sundering formula, but don’t let that distract you.  If you want to learn about the return of some of the more important Toril gods, then this is right up you alley.  80%

Silver Screen Smackdown- Movie Review of Captain America-The Winter Soldier

Movie– Captain America-The Winter Soldier

 

tl;dr– Better than the original 100%

 

Basics-Captain America is back!  This time, something is dirty in SHIELD.  Can Cap find what’s wrong before the three new helicarriers are launched?  Along the way a new villain appears., but  WHO is the Winter Soldier?

 

Plot- This is the best spy thriller I’ve seen in a long time.  All the plot elements make sense for the established characters.  This even follows the good sequel rules by expanding the characters AND building the world not just repeating the same things again.  Top Notch.  5/5

 

Acting- Again, this is amazing.  All the actors make the characters they are come to life.  Every character FEELS like who they are while BUILDING who they are.  Again, well done. 5 /5

 

Visuals- The movie looks great.  Everybody looks like they should.  And, the world looks amazing.  Heck, most of the third act is CGI and I loved every minute of it. 5/5

 

Summary- This is an amazing movie.  Why haven’t you gone to see this yet?  Honestly, it’s better than the original. 100%

Ring Side Report- RPG Review of Champions of Balance

Product– Pathfinder Player Companion- Champions of Balance

Producer-Paizo

Price– $20 or $13 for PDR

System– Pathfinder

TL;DR– Slight story concerns, but awesome character options.93%

 

Basics– Time for the epic battle of good vs. neutral!  Champions of Balance covers the hows and whys of neutral characters.  The first section covers the types of neutral characters (LN, N, and CN).  Next the book discusses neutral countries and organizations.  From here, the book introduces new character options from new subdomains, ninja tricks, feats, spells, orders, archetypes, magic items, and a prestige class.

 

Fluff or Theme– I liked and didn’t like this one.  The story and backgrounds of neutral characters is well written, but it didn’t hook me.  I didn’t hate reading it, but neutral characters have an uphill battle for getting me as a motivation.  What I saw was well done, but it just isn’t what I want in a character.  And I think many other readers will have the same problem. 4/5

 

Crunch or Mechanics– This was really well done!  There is an amazing amount of stuff in this book.  Almost all the classes get a bit of stuff even more than most of the player companion line.  Even if you don’t care about neutral characters, this one is worth a look for the plethora of options alone.  5/5

 

Execution– This one is as well done as any of the other player option book.  Lots of art and well done layouts make this a pleasure to read.  Well done. 5/5

 

Summary– This book might not have hooked me on story, but everything else is amazing.  If you play or want to play a neutral character, then you need this to make a well done and flesh out character.  Even if you want some character option, this is an excellent book. 93%

Daily Punch 4-15-14 Technique Not Strength Quality for Shadowrun 5e

Been reading Run and Gun.  Its amazing!  Going to take me a few more days to read through it, but here is something I’ve been thinking about…

 

 

Technique Not Strength -10 karma

You know how to properly perform what you’ve been taught.  You’re not like the oafs out there who just use their muscles to get the job do, you have technique.  When you perform a non attack action that uses strength like Clinch or throw person, you use your agility in place of your strength.

 

 

Thoughts?

Ring Side Report- Board Game Review of Eclipse

Game– Eclipse

Producer-Asmodee

Price– ~$100 !

Set-up/Play/Clean-up– 50min/play (2-6 players)

TL;DR– Some minor issues, but a great game. 90%

 

Basics– Eclipse is a four X game (explore, expand, exploit, exterminate).  Players take the role of different races or group as they explore the galaxy following the fall of the “galactic UN.”  Each turn, players use influence disks to dictate which action they will take.  These actions range from moving ships, building ships, exploring, researching new technology, upgrading their fleets, or moving influences disks on the main board.  When you explore you can also move influence disks to the board and colonize planets.  Colonizing planets allows you to move population cubes from your player board to main board increasing your resources which are research (upgrades), money (actions), or materials (ships).  Players may take as many turns as they want, BUT each action costs more money.  At the end of a turn if you don’t have enough money or resources to exchange for money you have to remove influence disks from the main board which also removes any population resource production cubes you have on the main board planets too.  Combat is quick.  Each player rolls six sided dice adding and subtracting numbers based on the type of weapons, computers, and shield the ships may have.  If you have a six after math or a natural six, you hit the enemy.  Different weapons do different types of damage causing either one, two, or four damage on a hit.  The game continues for nine rounds.  At the end of the ninth round players score points for space sections controlled, research, battles, diplomatic relations, and discoveries.  The player with the most victory points has led their civilization to victory across the galaxy!

 

Mechanics- This game looks complex, but it’s actually pretty simple. Action selection is done very simply by moving discs on your player board.  However, that is deceptively simple.  You can take as many actions as you want, but balancing growing your society and paying off your debts.  I like that aspect of the game.  Also, it’s amazingly fun to build up your ships via research and upgrades, throw lots of plastic ships on the board, and then destroy your opponents in war!  However, the game walks a bit of a fine line playing like a Eurogame AND an American Style Game.  Players randomly explore a galaxy, receive technologies, and get ancient technology, but randomness sometimes can really hurt a good strategy.  That can put a few players off.  Also, once you explore all the available tiles, the game inevitably turns to conflict.  The galaxy of infinite, but the play space isn’t.  The last turn is always build some ships then destroy the others guys ships.  That predictability kind of hurts the experience. 4/5

 

Theme- The game does have a solid theme.  I do feel like a space faring race exploring the galaxy.  Also, the different powers of each race do make the game feel that much more like different creatures.  The “borg” have cheap ships while one alien is a plant that spreads quickly across the galaxy.  The instructions give a nice run down on each alien race too.  I’d like a bit more, but it’s not bad.  4.5/5

 

Instructions- As I said before, the game is pretty simple, but the designers had to work hard to make the simple show through.  It would be easy to confuse the players with this many options.  However, the instructions are well done and even dedicate several pages to a turn by turn walkthrough of the game.  There are LOTS of pictures to help explain things as well as several breaks in text.  The instructions are 32 pages, but you can easily read through them in 30 minutes and understand the game.  Well done! 5/5

 

Execution- This one is an uphill battle.  The retail price of the game is $100!  That’s a lot of money for a game, but this game has lots of stuff in the box.  It’s a heavy box full of lots of cardboard and plastic.  The pieces are well done and the cardboard is nice and chunky.  Hard the shuffle, but for 100 bucks, I expect something pretty substantial.  The colors are nice and the iconography works well once you read the rules.  I like what I see, but I still think 100 is a bit high.  If you can get this at a con for $70, then do it!  4.5/5

 

Summary- This is a fun way to spend an evening with some friends.  It will take you about 15 minutes to get the rules down pat, and you can take off right away.  You do feel like different races fighting one another for dominance, but beware of the late game fights and randomness.  If you know it’s coming, then you can prepare for it! 90%