I’ve been making a lot of good qualities for Shadowrun 5e, how about a bad one….
Summoning Sickness
Bonus: 5 Karma per Level (Max 4)
Requirement: Skill ranks or skill group points in Conjuring skills equal to the level taken for this quality.
You play with spirits, but they don’t play nice with you (kind of like cheap McHugh’s sliders)! When you use a skill from the Conjuring skill group, you gain extra drain equal to the level(s) you take in this quality. Determine if the drain is physical or stun before adding the additional drain from this quality.
Thoughts?