Let’s add a few more Solarian/Operative exploits to the game!
Sun Burn(SP)
prerequiste: Star Cutter
Any target that you hit with you Solar Weapon is set on fire, taking damage every turn equal to dice you roll for your solar weapon till it puts the fire out at the start of each turn. As an example if you roll 3d6 damage, it would take 3 fire damage each turn. This may be combined with other effects.
Thoughts?