Daily Punch 2-22-21 Expert Medic feat for Pathfinder 2nd ed.

Had a game with rogue, ranger, and barbarian. Hp was flying every which way. It was fun but two to three hour rests for medicine killed the pacing. Let’s work on that.

Expert Medic 
Feat 1

General Healing Manipulate Skill
Prerequisites trained in Medicine
Requirements You’re holding or wearing healer’s tools.

You are a master at fixing wounds. When you treat disease increase the amount treated based on the DC you attempted in addition to the amount gained at higher DCs.

DC 15 5 additional HP

DC 20 10 additional HP

DC 30 20 additional HP

DC 40 30 additional HP

DC 50 40 additional HP

Thoughts?

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