No bag of tricks in Pathfinder 2e? What is this!? Time to get to work.
Bag of Tricks Item 4+
Conjuration Extradimensional Magical
Usage held in 2 hands; Bulk 1
This small sack appears empty. Anyone reaching into the bag feels a small, fuzzy ball. If the ball is removed and tossed up to 20 feet away, it turns into an animal. The animal serves the character who drew it from the bag for 10 minutes (or until slain or ordered back into the bag), at which point it disappears. As an action, a character can give the creature two actions as per the animal companion rules. Each of the four kinds of bags of tricks produces a different set of animals. Use the following tables to determine what animals can be drawn out of each.
Animals produced are always random, and only one may exist at a time. Up to 10 animals can be drawn from the bag each week, but no more than two per day.
Gray Bag | Rust Bag | Tan Bag | Aquamarine Bag | ||||
d% | Animal | d% | Animal | d% | Animal | d% | Animal |
01–30 | eagle | 01–30 | giant eagle | 01–30 | dweomercat | 1-30 | King crab |
31–60 | giant Rat | 31–60 | dire wolf | 31–60 | elephant | 31-60 | brine shark |
61–75 | guard dog | 61–85 | gorilla | 61–80 | kirin | 61-80 | Orca |
76–90 | Weasel | 86–100 | rust monster | 81–90 | megalania | 81-90 | reef Octopus |
91–100 | monkey | — | – | 91–100 | zetogeki | 91-100 | giant squid |
Bag of Tricks (gray)Item 4
Price 75 gp
Bag of Holding (rust)Item 7
Price 300 gp
Bag of Holding (Tan)Item 11
Price 1,200 gp
Bag of Holding (Aquamarine)Item 11
Price 1,200 gp
Thoughts? Where is my bag of tricks?
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