Daily Punch 4-1-21 Focus feat for Pathfinder 2nd Ed

Got some feedback. Let’s try this again!

Focus Feat 1

General Skill
Prerequisites trained in a chosen skill


You have learned how to focus under pressure by taking a breath. When you gain this feat, choose a skills you are trained in. When you make a skill check using the chosen skill that only requiring one action, you can instead take two actions instead. If you do, you gain a circumstance  bonus to the check depending on your proficiency.

ProficiencyBonus
Trained+1
Expert+2
Master+3
Legendary+4

Thoughts?

Daily Punch 3-31-21 Focus Pathfinder Archetype Feat for Pathfinder 2nd Ed

Thinking about this one for all the games I play.


Focus  Two Actions Feat 4

Archetype Concentrate Skill

Archetype Pathfinder Agent
Prerequisites Pathfinder Agent Dedication


You have learned how to focus under pressure by taking a breath. When you gain this feat, choose a number of skills equal to your intelligence modifier. Perform skill check from one of the skill chosen that only requiring one action. You gain a bonus to the check depending on your proficiency.

ProficiencyBonus
Trained+1
Expert+2
Master+3
Legendary+4

Thoughts?

Daily Punch 3-29-31 and 3-30-31 Focus and Quick Focus feats for DnD 5e

yes, I still like feat treats. But I have an idea festina lente- hurry slowly!

Focus

Don’t rush and you will be surprised how good you can be at something. As an action, you can focus on a task. If you do, the next skill check you make will gain a bonus to the roll equal to 1/2 your proficiency bonus.

Quick Focus

prerequisite: focus feat

You’ve gotten good at focusing. Gain the following benefits:

  • Increase your Wisdom or Intelligence by 1 to a maximum of 20
  • You can use your focus ability as a bonus action.
  • Thoughts?

    Daily Punch 3-23-21 Jumper feat for DnD 5e

    Let’s build off yesterday’s idea with a feat. I want to fling fighters and rogues around areas with the greatest of ease!

    Jumper

    You’ve gotten good at flinging yourself up high or across some distance! Gain the following benefits:

    • Increase your strength or dexterity by 1 to a maximum of 20.
    • When you move, you gain a fly speed equal to 1/4 your speed horizontal or equal to your speed vertically. You can use the dash action to do this again, but you must end your turn holding onto something or on a flat surface or you will fall as normal at the end of your turn.

    Too much?

    Daily Punch 3-18-21 Hook and Swing fighter feat for Pathfinder 2nd Ed

    Doom Ancient Gods 2 is out. Got an idea in the first five minutes.

    Hook and SwingSingle Action Feat 2

    Fighter
    Requirements You are wielding a melee weapon.


    You hit an enemy and use the momentum to move yourself. Make a Strike with a melee weapon. If you hit, you may make an immediate stride that does not does not provoke reactions from your target. If the weapon has the disarm, shove, or trip trait, you can use the corresponding action instead of a Strike.

    Thoughts?

    Daily Punch 3-10-21 and 3-11-21 Advisor and Improved Advisor feat for DnD 5e

    Howa bout some use of knowledge to make life better on the battle field? FEAT TREES ARE NOT DEAD TO ME! lol

    Advisor

    You are a guide for your friends. Gain the following benefits:

    • Increase you Wisdom or Intelligence by 1, to a maximum of 20.
    • As an action, you can make an Intelligence(arcana), Intelligence(religion), Intelligence(nature) check against a creature in range (DC 8 + 1/2 creature CR). If you succeed, your allies that can hear you gain advantage against the target for one turn. You can reuse this ability after a short rest.

    and how about we make it even better?

    Improved Advisor

    prerequisite -advisor

    You’ve gotten quicker at telling others what to do. Gain the following benefits:

    • Increase you Wisdom or Intelligence by 1, to a maximum of 20.
    • You can use your advisor ability as a bonus action.

    Thoughts?