Daily Punch 3-23-21 Jumper feat for DnD 5e

Let’s build off yesterday’s idea with a feat. I want to fling fighters and rogues around areas with the greatest of ease!

Jumper

You’ve gotten good at flinging yourself up high or across some distance! Gain the following benefits:

  • Increase your strength or dexterity by 1 to a maximum of 20.
  • When you move, you gain a fly speed equal to 1/4 your speed horizontal or equal to your speed vertically. You can use the dash action to do this again, but you must end your turn holding onto something or on a flat surface or you will fall as normal at the end of your turn.

Too much?

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