Doom Ancient Gods 2 is out. Got an idea in the first five minutes.
Hook and Swing
Feat 2
Fighter
Requirements You are wielding a melee weapon.
You hit an enemy and use the momentum to move yourself. Make a Strike with a melee weapon. If you hit, you may make an immediate stride that does not does not provoke reactions from your target. If the weapon has the disarm, shove, or trip trait, you can use the corresponding action instead of a Strike.
Thoughts?