A lot of powers give you disadvantage in DnD Next. How about a feat to help counter that….
Ready for the Strike
you know that your blade is about to be knocked aside, so you stop your opponent from doing just that.
Benefit: Gains the following:
- Gain a +1 to strength or dexterity to a maximum of 20
- When you make a melee attack and an opponent imposes disadvantage on your strike, once per round you are not considered disadvantaged for that one strike.
Thoughts?
