Daily Punch 1-6-15 Weapon Halo spell for DnD 5e

Time for the last Eldritch Knight spell for a bit-the Weapon Halo!


Weapon Halo
4th-level evocation
Casting Time: 1 action
Range: Personal
Components: V, S, M (a weapon)
Duration: Concentration, up to 1 minute

When you cast this spell and touch a melee weapon, you are instantly surrounded by fiery and icy floating versions of the weapon.  For the duration of this spell, any creature that attempts to attack you with a melee attack has disadvantage and takes 2d6 cold and 2d6 fire damage.  The creature that succeeds at a Constitution saving throw  reduces the damage by half for each type of damage.


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