How about some damage mitigation for a character in DnD 5e? How about a feat?
Thick Skin
You are a solid mass who takes hits, doesn’t care, and keeps moving. Gain the following:
- Increase your Constitution by 1, to a maximum of 20.
- After damage reduction and damage immunity, reduce all damage by 1/4 of your level, to a minimum of one damage reduction. This damage reduction applies to each single attack, but only once per attack. An attack that does 5 poison and 5 fire damage is only reduced once, but three magic missiles each have their damage reduced.
Thoughts?