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Hostility Spell 1
Emotion Enchantment Mental
Traditions arcane, occult, primal
Deities Asmodeus, Belial, Calistria, Conqueror Worm, Zura
Cast somatic, verbal; Action 2 actions
Range 30 feet; Targets 1 creature
Saving Throw Will; Duration 1 minute
You cloud a targets mind with only hate and all the misdeeds everyone it can see has done to it. It must attempt a Will save.
You can Dismiss the spell. At the end of each round, the target may make another Will save to end the spell
Critical Success The target is unaffected and aware you cast the spell.
Success The target is unaffected but does not know which spell you attempted to cast.
Failure The target’s attitude becomes hostile toward everyone and it randomly attacks a target each turn.
Critical Failure The target’s attitude becomes hostile toward everyone, it randomly attacks targets each turn and it does not get a Will save at the end of its first turn under the effect of this spell.