How about expanding maneuvers to other classes? Let’s make a fighter monk!
Way of the Fist
This path is taken by those who emphasize the physical over the mental for martial combat while still honing your body over any weapon. You’ve learned how to master your body and master the bodies of your foes by emphasizing physical technique over utilizing ki.
Hard-Drilled Skills
Starting when you choose this tradition at 3rd level, you gain three maneuvers as if you were a fighter. You have a number of superiority dice equal to your Wisdom modifier, and your superiority dice are equal to your unarmed attack dice.
Second Wind
Gain the Second Wind class feature of a 1st level fighter using your monk level as if it were your fighter level. Also, gain one additional maneuver from the fighters list.
Personal Conditioning
At 11th level, you an an ability score improvement. Gain one additional maneuver from the fighters list.
Sifu of the Temple
At 17th level, when you use a maneuver as part of an attack, you can spend superiority dice and perform two different maneuvers as long as both maneuvers target the same creature and cast the same number of superiority dice.
Thoughts?