Daily Punch 7-13-16 Punish the Weak feat and metamagic for DnD 5e

How about a twofer?  Let’s make this happen-a feat and a metamagic


1st-the feat!

Punish the Weak

You capitalize on hurting those who are already reeling.  Gain the following:

  • Increase one ability score by 1, to a maximum of 20.
  • When you use an ability or spell that requires a saving throw and you would have advantage if you used a melee or ranged attack on the target, the target has disadvantage on the saving throw.



Second, the megamagic-a modified version of the heightened spell

Hunting Spell

When you cast a spell that forces a creature to make a saving throw to resist its effects and you would have advantage on attacking the target with a melee or ranged weapon, you can spend 1 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell.



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