Here is something I want back in my 5e! Inspire Competence as a spell
Inspire Competence
Divination 1st level spell
Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: Concentration, up to 1 minute
You begin through word or song to inspire your allies. As you concentrate on this spell, all allies within the range of this spell can roll a d4 and add the number rolled to all skill checks it makes while in the area.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, your allies roll a d6. When you cast this spell using a spell slot of 5th level or higher, your allies roll a d8. When you cast this spell using a spell slot of 7th level or higher, your allies roll a d10. When you cast this spell using a spell slot of 9th level or higher, your allies roll a d12.