I’ve dug deep into the fighter, so let’s keep going with another maneuver!
Rapid Strikes. When you would make a weapon attack, you can expend one superiority dice to rapidly shoot your ranged weapon or to swing your melee weapon at a creature you are engaged with. That creature must attempt a Dexterity saving throw. On a failure the creature takes damage as if you had hit the target as well as extra damage equal to a number rolled on your superiority dice. You may attempt this any time you would make a weapon attack.
Thoughts?