Let’s keep building on the theme of big enemies taking bigger damage!
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (powdered rock)
You cause a large force to throw two targets into one another. Choose two targets within range to make separate Strength saving throws. On a failure, the target is throw up to the range of the spell. If the target is throw into another target that also failed a saving throw, the recipient and and the target take magical bludgeoning damage as shown below based on their respective sizes. As an example, if a large creature is thrown into a medium creature, both creatures take 2d6+2d8 magic bludgeoning damage. The thrown creatures ends prone. If no two targets fail their saving throws, then any who did may be moved up to the spell’s range and take damage as below as they are thrown to the ground.
At Higher Levels: When you cast this spell using a spell slot of 2rd level or higher, increase the number of targets of the spell by 1 for each slot level above 2nd.