Ok, lots of disease lately, so how about we get some tools to fight it?
Raised in Filth
You were raised in dirt, and some of your family didn’t survive it, but you thrived gaining resistances to it. You gain the following benefits:
- Increase your Constitution by 1, to a maximum of 20.
- You have advantage on saving throws against diseases or being inflicted with any disease via a spell.
- When you are affected by a disease, instead of making a saving throw every 24 hours, you make a save to end a disease every 12 hours.
Thoughts?