I saw a meme about killing a person and bringing them back to do it again. You can’t do that in straight vanilla DnD. Let’s make that happen in vanilla DnD!
Casting Time: 1 hour
Components: V, S, M (a noose made of gold worth 10,000 gp)
You touch a creature that has been dead for no longer than 200 years forcing its return to the mortal plane. This spell functions like raise dead, except that target of the spell may not wish to be return or the soul of the target may be captured somehow. That creature may make a Wisdom saving throw to prevent the effects of raise dead. You may attempt this spell up to three times on one corpse. If the creature succeeds on three saving throws, the target of the spell may never be affected by another forced return and your material components for the spell crumple into dust. That creature can only be brought back to life via a wish spell or similar effect or spell.
If the target of the spell is being held by another creature or effect, you can also use this spell to force the return of the body and escape capture. If the soul of the creature is being held by a spell, any spell of 7th level or lower on the target is freed ends. For each spell of 8th level or higher on holding the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell’s level. On a successful check, the target is freed and restored to life via raise dead. If a creature is holding the target’s soul, that creature must attempt a Wisdom saving throw to prevent freeing the targets soul. You must be on the same plane of existence as the creature holding the target’s soul to affect the creature. In either case, if you fail to restore the target to life after three castings of forced return, the target of the spell may never be affected by another forced return and your material components for the spell crumple into dust. That creature can only be brought back to life via a wish spell or similar effect or spell.
At Higher Levels: When you cast this spell using a spell slot of 8th level or higher, you automatically end the effects of a spell on the target if the spell’s level is equal to or less than the level of the spell slot you used.